A long time ago, the great wizard Dominick Dey discovered a way to travel between different worlds. He learned how to open portals using elemental magic: air, earth, fire, water, and time. Dominick spent many centuries visiting the most incredible corners of the Universe, bringing home all manner of amazing artifacts, strange fruits, and exotic creatures. But one day he did not come back home. Whether misfortune befell him, or whether he found a place that he did not wish to return from — his fate is still unknown.
Portals is an abstract game that is easy-to-learn, but the path to mastery is harder than it seems. In this game, you get Key cards and fill them with Elemental stones taken from sources of power.
When all icons on the Key card are filled with stones, the card can be activated to transfer stones to available Elemental boards. Players get victory points for matching colors and color adjacency.
The player to earn the most victory points by the end of four rounds becomes the most skilled wizard – the one to solve the mystery of Dominick Dey’s disappearance.